Такая штука че с ней делать то подскажите ?
2011.8.25 11:36:06
OS : Windows Vista 6.1 (Build: 7601)
CPU : AuthenticAMD Unknown processor @ 3008 MHz with 2047MB RAM
Video : ATI Radeon HD 5500 Series (1083)
General protection fault!
History: FStaticTexture::GetTextureData <- l2ui_ch3.PlayerStatusWnd.ps_sizecontrol1 <- FD3DTexture::Cache <- FD3DRenderInterface::CacheTexture <- FD3DRenderInterface::HandleCombinedMaterial <- FD3DRenderInterface::SetSimpleMaterial <- FD3DRenderInterface::SetMaterial <- FCanvasUtil::Flush <- FCanvasUtil::BeginPrimitive <- FCanvasUtil::DrawTile <- UCanvas::DrawNormalText <- UCanvas::DrawTextToCanvas <- NCGDevice::DrawTextW <- NCNameCtrl::DrawName <- NCVirtualWndMain::DrawChildWindow <- NCVirtualWndMain::DrawChildWindow <- NCVirtualWndMain::DispatchWndMsg <- NConsoleWnd::ConsolePostRender <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop
Позже выбивает такую ошибку ::::
2011.8.25 12:31:58
OS : Windows Vista 6.1 (Build: 7601)
CPU : AuthenticAMD Unknown processor @ 3008 MHz with 2047MB RAM
Video : ATI Radeon HD 5500 Series (1083)
General protection fault!
History: FLevelSceneNode::Render <- FPlayerSceneNode::Render <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop
Последний раз редактировалось baud; 25.08.2011 в 12:39.
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